6 comments. . But we'll see. As Tributary you get a small part of their resources. Unless we have special perk. Das Wichtigste an Vasallen ist jedoch, dass. With the rework that means you can specialize your vassals This page was last edited on 7 June 2023, at 04:39. The vassal doesn’t add to your sprawl, keeps their remaining civilian and military ships, and if you play it right continues to develop and donate even more to your empire. Trouble is War declaration is NOT an event stellaris automatically pauses for by default. You grow when your vassals grow. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. Tributary gives you the full freedom, but doesn't give you the GP dev. Well, actually, it's relatively easy to make them accept to become a specialist vassal. A weak tributary with 3-4 planets can usually give you a resource output of about one of your planets with no upkeep or tech penalties, being purely positive income. Wether you consider it to be decent or not - is more of an opinion. I'm not sure what the problem is, but ive just conquered these guys as a vassal, then waited until i can change their contract, but i dont have the option to make them a rospectorium, or even a vassal in the first place. Stellaris Allows: Feudal is also the only way I know thus far that makes a 1 system play through possible. Now I would like to conquer my third enemy. The % of tributary economy applies to taxes as well, and are why taxing basic resources from scholarium is a waste. Nov 21, 2023Tributaries are much better imo. It’s kinda pointless. I had a quick question about the secret fealty system. The easiest way is to beat them up in a preliminary war. This is Professor Stellaris and this is your crash course for Stellaris Console Edition Guide to. By annexing them as conqueror you get ALL of it! AI was NEVER on pair with a good player without difficulty boost, but right now it is especially weak. As a megacorp, you are mostly making tributary vassal requests, so you get a basic resources boost, utilizing 30% of the vassals economy, only furthering your economy to easily vassalize more and more. Is it a good idea to go and take any leftover systems and granting them to my subjects to increase their tribute and lower my own administrative Capacity?Go to Stellaris r/Stellaris. Content is available under Attribution-ShareAlike 3. They are a Tributary that can build its own fleet and has a max tax rate lower than that of a tributary. No big deal, in a current game as evangelizing zealots I’ve got 3 vassals: An ex-primitive empire I enlightened and let occupy the entire far north, a xeno separatist of said ex-primitives that I forcibly subjugated during a galactic war shortly after they gained their independence, and a same-species, two-system fringe sector I made a vassal. So basically anything but a plain vassal. I'd only use liberation if you plan as retaining them as a vassal, although do note that empires will. Stellaris Wiki Active Wikis. Plus, if you've gotten said protectorate by doing something like. This page was last edited on 7 June 2023, at 04:39. Going by the Blorg stream, vassals work pretty much the same as they do in EU4. 0 unless otherwise noted. I don't really use the espionage system to know enough though. • 7 mo. Warhawg01. Tributaries cannot get integrated, so to get you tributary turn into a vassal you need to help them research faster. Ever since the Stellaris Overlord expansion, and even before, I hoped for a more modular subject system in EUIV. as a trading partner or a buffer zone. Last I checked, there is no means of "upgrading" a Tributary into a Vassal, so you have to defeat, make tributary, sit around and let them continue doing exactly what they've been doing all along except it makes you a little richer, then attack them again in the hopes that they. -25% minerals and energy to your vassal's fleet. I have no idea on that. Death Diamond Oct 2, 2022 @ 5:44am. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. Description. The Subject/Overlord system needs to have a dynamic between loyalty and cooperation with your Overlord-- Nay, friendship with them, and the more controlling aspects of their leadership. Came out of a Casus Belli in a war with some lizard like creatures, i turned them into a vassal and then listened to their unnatural howling (sweet music to my ears! xD) and then i released them a few months later as the whole liberty of being a member of the united human colonies is completely at odds with forcing another race into servitude. After that, you propably. if you want their territory you vassalize, if you want their energy credits and very much dont want to annex them you go tributary. They won’t agree. 4. I'm currently in the mid-game of Stellaris and building up a pretty big empire. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. I guess good vassals would need a proper diplomacy system and a competent AI, both of which Stellaris is unfortunately woefully lacking in. I don't want to release them into a vassal/tributary. It’s fine if you declared war. Vassals can be everything, from tributary-like contracts, to specialist contracts, protectorates, offensive, defensive or no military allies at all. 9 ‘Caelum’ is Out, What’s. 3. The AI is just terribly stupid, and without the boosting stats (which, again, are lost once it becomes the vassal of a player), the AI just can't win. See screenshots for new tradition effects. If you get a subjugation CB, you can declare war for Vassals Or a tributary, no matter how you got the CB. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 8) End that war in such a way that they become your vassal or tributary (if possible, by achieving your war goals, because a status quo may not give you all that you desire). In a perfect run you would just grow large nough to start the vassalisation chain and then even shrink yourself a bit if over 100. << Tributary is a mix of various effects. (since no empire wanted to be my vassal) and crushed almost all of the galaxy The thing is, since they can’t be protectorates,. So i was trying to finish of my current game, to get the slave acheivement, was deciding which of my vassal to integrate when bam the metal head i had vassalized in a war decided they didnt like being my vassal, and they brought all my other. You should get more influence than them, thanks to spamming the Ministry of truth. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. g. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Im proposing this kind thing mostly because i dont like conquering the entire galaxy and having to manage it all and sadly the ai as a vassal is way too weak and almost everyone goes tributary but they dont fight for you etc. However, vassals do drain your influence and cost even more to integrate. YobaiYamete • Nihilistic Acquisition • 1 yr. Being a vassal now means you may be drawn into their wars, but they will protect you. I have noticed on some empires I cannot visualise them, I can only make them a tributary. You can play an Imperialist with the Feudal Society pick much easier and enjoyable. Adding on to this, if you have no intention of conquering another empire but want a vassal, declare war for a vassal and declare a status quo once war exhaustion is high enough and you've conquered some planets. ”. Countries can use the Demand Subject Transfer diplomatic action to peacefully take existing subject states of other nations if they are disloyal, and the target has at least 80 opinion. Possibly replaced by their overlord, or the galactic empire will just be dissolved (perhaps even have some kind of event where people panic because the protector-turned-ruler just got punted, that'd be pretty frightening)And you will almost certainly lose that war when a vassal is in a war with their overlord, the vassal passively just generates a ton of warscore without having to do anything. A tributary gives you a portion of income. All systems captured, one but one planet is occupied. So a criminal syndicate is doing its job and has a couple of branches open on my planets. They get 80% reduced tech costs on every tech you've researched. . When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?If the Vassal AI would ignore the Fleet power it would result in endless Rebellions that get always quelled and players would be annoyed to no end about them, Whack-a-mole Deluxe. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris > General Discussions > Topic Details. Vassals can be lawful or the opposite in which case they will rebel if given the opportunity. Go to Stellaris r/Stellaris. And if you really, desperatly want an FE vassal, Gigastructures offer you some very "subtle" way to do so, by subtle I mean weaponizing an entiere solar. Tribute is better for more powerful empires. Targets are more likely to accept becoming certain subject types (such as tribal vassal or tributary status) over others (including feudatory and client status). Now they have more diplomatic weight than they ever had, love me and helped me obliterate an empire. I've beaten two of them recently, made one a tributary and the other one my vassal. This video is sponsored by Paradox Interactive. Most empires will have Vassal/Tributary as options. Later on when I'm on repeatable tech I cede to get 100 % of the minerals and energy credits unless the enemy is on the butt end of the galaxy or has. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. Food is minimal, and getting tributary after tributary can cover your economy for the most part. 5) so the vassals new value would be 57. They still have their own government, they have their own borders, they manage their own economy and population, but they have no control over their foreign policy. Okay, so I've just finished taking every single system and planet in an enemy's empire. I got 1984'd May 7, 2021 @ 4:08am. They are all extremely strong perks with them. Now about 50 years later I have everyone as a tributary or a vassal but my empire is getting bigger and bigger and everything gets more expensive. Being a vassal in CK3 can be weaponized, many a player liege has found out the hard way just how vulnerable they can be to a player vassal with a shiny loyalty hook on them. Since you can stack anchorage star bases for increased naval cap, and because upkeep costs so much more now, the extra fleet cap from vassals is negligible compared to the extra resources from a tributary. Right now the only worth while vassal is tributary as direct vassals are too weak and bring no benefit to be worth it. May 24, 2016 @ 4:20pm Originally posted by. Stellaris Console Edition Guide to Vassals and Tributaries. Likewise, if you have an overlord, you are their subject and are beholden unto them. I'm fairly sure I've made allies into vassals or at the very least Dynastic Marriages into vassals, but I'm wondering, after you make a nation a Tributary, can you later make that country a vassal? Just trying to plan my take over of Indonesia as Japan. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is. As the title says, is there any way to prevent this? I tried not overtaxing them with tributes, so they have enough resources to keep their planets in order, didn't work. A vassal has still some use, even if their military support is questionable, e. That said if you declared the war you should have had the option to choose between vassal and tributary. The overlord can either renege on their guarentee of independence, or the Tributary can declare a war of independence. Edit: says cannot build more than one. Funny thing could have been if I had made the empire not a vassal but a tributary, then it wouldn't had joined the war ("Overlord Conflicts" category option is set to None for. Now your tributary gives you energy and minerals, add part of their naval cap to the federation fleet, and they're pulled into any wars you're involved in, because they count as federation members. Stellaris is a sci-fi grand strategy game set 200 years into the future. I always do this with hegemoneis. I have a big fleet advantage and it is gives me only +14. Make them vassals in the late game so you can integrate them or purge them. Content is available under Attribution-ShareAlike 3. Just experience from playing seems like AIs are just not setting up offices for me. I just did this to break an enemy apart from his vassal so that I could conquer them individually later. For Stellaris 2. Good news is you can choose to do it when ur overlord has just finished a massive war and lost or try and invite some allies into the war. g. The left side panel shows details of the selected empire, depending on empire type and intel level. 2x probably). 0 unless otherwise noted. x and is still not updated with 3. Tributaries and vassals are just two different types of subject empires, alongside protectorates, subsidiaries and others. I'd probably just let them be though. ago. I've been watching the Overlord multiplayer stream (mostly Montu) and I was wondering what exactly the difference is between a tributary vs a standard vassal in the upcoming patch. How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each. Suzerainty (/ ˈ s uː z ər ə n t i,-r ɛ n t i /) includes the rights and obligations of a person, state or other polity which controls the foreign policy and relations of a tributary state, but allows the tributary state internal autonomy. However, it pays a substantial amount of tribute to its overlord in exchange for protection. Stellaris also has a vassal system that empire leaders can make use of. If you're not domineeringly powerful, vassal is a good choice to set them to follow your ships and act as extra power in most fights. You can't change it because they're not a vassal. If you’re a vassal then theres good news and bad news. I have no idea on that. You can't force vassalise your own tributary (since you can't declare war on them), but you can ask them to become your vassal diplomatically. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. This also gives you the chance to release more subjects as you've mentioned, and thus build more info. Stellaris Console Edition Guide to Vassals and Tributaries. Stellaris Real-time strategy Strategy video game Gaming. Through this window you will need to make the various demands/other things you want from them. In short, status quoing during a tributary/vassal war can result in a hive mind empire being created, even if they have 0 hive mind pops in their empire. Gift them minerals, energy and if required, food. the only option is them to be a tributary, despite already being a vassal. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. Vassals are legitimately just to gain territory without the big upfront influence cost of claims, other than that, tributaries give you 25% of their income but you can’t integrate them. If you intend not to conquer said terrain turn to vassal. Exploring and finding interesting new thingsFeudal is also the only way I know thus far that makes a 1 system play through possible. 828. Tributaries do have a benefit to them. Can i change that after ive already gained them as a vassal? Edit: guess i should read the link u sent lol . I thought about getting claims but I wanted to use my influence for something else, so I thought I could make them my vassal and later integrate them. The only way to instruct a science vessel to explore an unstabilised wormhole is via the right click menu. When dealing with AI, them liking you enough will allow for trading for resources, planets(but you'll have a much better time doing planet trades in Endless Space 2), or having them become your tributary/vassal. This mod-collection is created to make playing with Vassals, Tributaries, Protectorates and Subsidiaries. You both get a free 30% research agreement once you complete all the domination traditions, and you both share all your techs. I'm playing as Rome and the subjects (tributary) I had from the beginning could easily be turned into feudatories once I had 190 relations. -Tributaries provide you with income; they will not follow you into a war; instead, they can engage in diplomacy and claim systems. It depends on what you want from them. Ergo, you pick neither, and you pick a different vassal type instead- like a. The whole vassal/tributary system seems to be built for a player overlord in mind, and nothing else. Tributaries are great if you are playing tall, and need the resources to make up for your lack of planets. Endless Space 2 allows: Bribing empires to declare war on another empire you don't want to fight yourself. Funny is the contracts allowed it you could give a empire 100 percent of everything but if you ask just for 15 percent of anything they say how dare you make such a. The fastest way to take all their territory is to baseline them the integrate them. But i want to role play as an empire that rules core worlds while letting vassals rule in their stead but sadly their is no real benefit to vassalizing anyone apart from tributary (which makes feudal society useless. I've tried it several times and despite the Federation having a positive acceptance at the point of release, it always nosedives before. It was a tributary in a mercantile federation. Their trust increases overtime and when they become lawful you don’t have to be anxious about it any more. Any one of the three get protection. if you want resources then you make them a tributary, which gives us you energy and minerals. Paradox Staff. bane_howlingmoon Mar 18, 2018 @ 5:42am. If you do Status Quo, you create a vassal/tributary of all BUT the homeworld of the target empire, if at leat one planet is occupied which is not the. This article is for the PC version of Stellaris only. In cases where the vassal in question is large and rebellious, integration and re-releasing might be prudent. Empires of all ethics have the option to leave a subject as vanilla. You could try to vassalise them. Starts off OK, but future added features never offset the raising prices. But all in all it's just meh. ago. Though not so much from a military angle. Warfare. Yes you can´t integrate them but considering how scarce influence can be sometimes, having someone giving energy and minerals isn´t a bad choice. You can easily rename your capital system, and so, you can easily rename your subjects. This guarantee can be revoked at any time. I don't think I had more than 3 corvettes until 15 years in (except when I had to beat the. 4, but the quick trust growth means you can turn them into a protectorate/vassal pretty quickly. Stellaris. But thats one of the problems with stellaris, they took the diplomacy and warscore systems from Europa Universalis and changed them, making them a LOT. Each vassal type has certain limits on what you can demmand of them. 0 unless otherwise noted. Plus, if you've gotten said protectorate by doing something like. Heck, sometimes any vassalage deal is good enough if it keeps them voting. Basically sectors that cost nothing but only give 25% of raw resources. Question 2: If I build a Megastructure, and transfer the system it's in to a vassal, can I build another one? If I can, the limit can be cheated. Forced submission: You automatically get a subjugation Casus Beli on any empire that is overall "inferior" to you in fleet, tech, and economic power. Empires of all ethics have. 2k malus. they're very flexible, but. You will want at least one of every specialized vassal for the unique benefits and overlord holding. I just technologically enlightened two races, immediately making them vassals. I play tall and use tributaries. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. How to make vassals/tributary. Fluffy-Tanuki • 21 days ago. 138 Badges. I remember them doing this pre-2. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?First off all the answer is no, you have to declare war to be able to break free. -Vassals donate fleet cap to you, they follow you into any war. Stellaris Game Designer. Vassals stay basically the same as they are now. Make Vassal: The empire is forced to become a vassal to the victory. "They may also swear Secret Fealty to one of your rivals in hopes that they’ll be able to follow them in an Allegiance War. Both work a bit differently. I have 1 specialist vassal that changed from tributary (or subsidiary)but the option to do this it's too random to appear (cannot choose vassal types) even when asking to other empires to become vassals(i am stronger enough)3. Interesting…so i didnt make them a tributary, i declared a vassal war. Wupps had that backwards. An incorporating Union is one that an entirely new nation is created. Stellaris is superior in this respect. The opposite is also true. You could try to vassalise them. They cannot claim systems or engage in diplomacy. From beginning on I had three neighboring, strong empires. . would like to know too!! #1. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?A vassal also run the risk of a full diplomatic integration by their Overlord. Tributaries are mostly free, they can expand and do diplomacy but need to pay you a quarter of their income. ehh I lost the megacorp. The bonus 30% to science is… well it’s nothing. Take territory in a vassalization/tributary war as a hive mind against a non-gestalt empire, and then settle. ago. If you wanted to take vassals one step further there is a great mod that expands possible vassal types to add some interesting choices; for example, the Debtor/Blood tributary vassal types are very unique. I almost dropped $20 on day one. I've noticed that the following seems to carry over. Tributaries themselves are kinda meh and supposedly pretty bugged in 1. Once a vassal hits the trust cap in an empire like this, release them. ago. as a trading partner or a buffer zone. The difference between a vassal state and a tributary state is that a tributary state pays tribute to the dominant state (Suzerain) in the form of taxes and tariff exemptions while a vassal state is simply dominated on military affairs. You can't integrate them, you can't prohibit their expansion, you can't limit their diplomatic options, you can't build any holdings and you can't give them subsidiaries as their overlord. Description. When I get into late I declare war on them and make them a vassal, then integrate them. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. It is far easier and faster than trying to conquer individual planets. This is Professor Stellaris and this is your crash course for Stellaris Console Edition Guide to Vassals and Tributaries. Secondly the Vassal pays 25% of it's Mineral and Energy income to the overlord. A subject is an empire that has limited autonomy and is subservient to another, usually strong empire, called the overlord. The extra credits really make that much of a difference. In Stellaris, stronger empires can bring weaker empires under their rule. 8] Subscribe. Currently bigger empires (ie conquest) is just stronger due to the fact that you can just increase your empire sprawl endlessly (ie no science loss from bigger empires) and the ai has weird ship designs and uses buildings suboptimally. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. #2. Tributaries The way tributaries are set up in Stellaris, they can be excellent subjects from an economic point of view. Unregulated means no change, controlled gives your vassal pops a push towards your ethics (like that one galactic community proposal) but your vassal dislikes it, puppet gives a stronger push and allows the overlord to buy the "embrace faction" option for the vassal. Both are similar in that they are secondary to a more powerful nation or state. The benefit is that, by vassalizing early, you gain a better reward in the long run as your vassals continue expanding and your time investment in the beginning pays off nicely. 7. Reply. If you wanted to, just sit over their planets and bomb them to extinction then colonize. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. Reply reply more reply. Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. . Except maybe espionage that causes a political incident. It doesn’t work and people have reported it as a bug and got “working as intended. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. •. 7 comments. There certainly are some gains from having direct (or sector) control over planets instead of letting other empires technically own them, but also some drawbacks. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy; Research Research 0 to −90 +3. . -must be superior in relative power. You have to declare war within a year. I play tall and use tributaries. Does anyone have any input on how to change your subject from a tributary/tribal vassal to a feudatory subject in order to integrate them? The wiki does not give any answer. Which means they cannot even build a single starbase. make every three planets above my cap into a new vassal. It means, in the unlikely event that an inwards perfection empire ends up in the situation where it could get a vassal, it gets a tributary instead. Reply More posts you may like. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris. Protectorates Becoming Tributaries Instead of Normal Vassals is Very Frustrating Bankipriel Mar 29, 2023 Jump to latest Follow Reply It is very frustrating after. Most empires will have Vassal/Tributary as options. About this site. Just turn all your non border and core systems into vassals and take the reduced research and unity costs. Without it all vassals are good for are buffer states. Conquest is better, but vassals are fun for role playing. In the case of creating a vassal or tributary state, your Wargoal is to subjugate and control your foe. It’s your overlords job to protect you so you don’t really lose out, protecting 1 vassal isn’t a huge problem for a overlord. Atunomous vassal gives you freedom to wage your own wars, but not to make. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. When an AI empire is about to declare war it will first. They do, however, behave pretty similar to the normal empires, which is what I consider to be AI part (scrips that govern priorities). I have a big fleet. Azunai Nov 27, 2017 @ 6:40am. Suggestion I find it frustrating that we have to choose between making a client a vassal or a tributary, which means that they can contribute either resources or military power, but not both. The rights and. Vassals can be lawful or the opposite in which case they will rebel if given the opportunity. . Basically vassalization is a stopgap to integration most of the time, unless you're playing with the feudalism Civic. Vassals with claims on a Fallen Empire. ago. As vassal you get the "help", and part of the fleet power of an inefficient non-difficulty boosted AI. If you aren't vastly superior to them on the grand scale of your empires by any regard, you cannot subjugate them through war. Tudo Discussões. Once you vassalize an empire, they lose their OP AI bonuses. But yeah, the moment vassals get involved half the tree becomes utterly useless and the other half gets reduced in value. No no it was the other way round. From beginning on I had three neighboring, strong empires. Actually there IS a perfect answer. The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. As the title says, is there any way to prevent this? I tried not overtaxing them with tributes, so they have enough resources to keep their planets in order, didn't work. So Materialist feudal playthroughs can be crazy good. But they can reject renegotiations if they hate you and have the influence it is a pain just keep them loyal and they won't make you waste influence. For some reason you can't expropriate criminal heritage buildings from your planets and vassalize/tributary unless you want to wait 10 years between them (because truces), this is because stellaris apparently decided that when you dominate a criminal syndicate you apparently are fine with them building illegal mining operations and meth labs on your. Stellaris. In essence, a Tributary is a more independent vassal that you cannot really control. Tributaries, unlike vassals, are semi-independent - they pay tribute to their overlord, but are otherwise left alone. FogeltheVogel • Hive Mind • 8 mo. They pay you tribute and that's it. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. But the tributaries keep rebelling and I need to fight wars of conquest and. Vassalisation war goal doesnt even appear. Unfortunately, the Groots war goal just happened to be "Make Tributary", which I didn't realize removed the Moths as my overlord. This is Professor Stellaris and this is your crash course for Stellaris Console Edition Guide to. Next to the “Demand Vassalization” button will either be a green tick or a red cross. • 3 days ago. So whenever declaring war against tributaries, make sure you win as soon as possible, while their ticking warscore is still manageable. Can’t remember if the system which has the L-Gate needs to be. If I occupy every system of a target empire, as well as every planet, after destroying every fleet, and proceeding to decimate defense pact empires afterwards. rules pretty harsh now: -must have domination tradision. Thread starter Singulare; Start date Jun 25, 2018; Jump to latest Follow Reply. Prior to the most recent update, you could attack whatever opposing empire you liked. In vanilla if you can get an early tributary by say year 50 you’ve basically won. They cannot declare war, and are forced to side with their Overlord in wars. By annexing them as conqueror you get ALL of it! AI was NEVER on pair with a good player without difficulty boost, but right now it is especially weak. The biggest bonus to having a vassal or tributary is the buffer zone so why not make them pay.